Dying Light

Big Trouble in Little Shanghai
Session 1

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PCs (Players)

Apollo McCree (Nathan)
Hiroshi Hardcastle (Drew)
J. Robert Anderson (Craig)
Valter Ahlstrom (Jon)

NPCs

Mr. Book
Dr. Eldon Deckard
Mazlin Fay
Randall Fay
Murph

Locations

Valles-New Shanghai
Little Shanghai
Ronzo’s Noodles
Red Dragon Bar
Murph’s Morphs
Cognite Covert Ego Vault

Dates

April 15th, 10 AF

Encounters

6 Triad Soldiers in Murph’s Morphs

Rewards

1 Rez Point

Summary

A nanological weapon used in a terrorist attack in Little Shanghai turns 262144 backed up egos into grey goo. The dome is on lock down while the authorities try to track down the perpetrators.

You all receive a call from Mr. Book with a high risk, high pay off job. Randall Fay‘s daughter, Mazlin Fay has gone missing along with Cognite’s director of special projects, Dr. Eldon Deckard. They were last seen in Little Shanghai. You are to find them and bring them back alive before they can flee the city.

You track them down to a dark casting facility in the basement of Murph’s Morphs. They aren’t there. But someone just left. There are ten dead triad soldiers and the silent alarm has been tripped. More triad soldiers show up. You find Murph dying in the basement while you hold them off. You explode them. You flee with a fragmented image of Murph’s brain.

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Networking
Session 2

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PCs (Players)

Apollo McCree (Nathan)
J. Robert Anderson (Craig)
Valter Ahlstrom (Jon)
Hackman (Hantsch)
Hiroshi Hardcastle (Drew)

NPCs

Masakado

Locations

Valles-New Shanghai
Little Shanghai
Triad Tower
Block 4

Dates

April 16th, 10 AF

Encounters

No combat encounters

Rewards

1 Rez Point

Summary

  • Went to Hackman’s. He performed psychosurgery on Murph’s brain fragment.
  • You find memories of Murph receiving a Titan artifact from Dr. Deckard and Mazlin in exchange for passage to Torii, a Go-nin settlement in the Kuiper Belt. A bizarre creature attacks Murph and his lackeys, killing them easily. It then knocks Deckard unconscious and carries him to a vehicle outside. Mazlin walks alongside the creature and gets in the car. You catch a glimpse of the license AR as it flies off. It is registered to a janitor in the Block 4 Arcology.
  • After some hacking you find that the vehicle was not headed to Block4 but somewhere into the northeast side of the dome. You suspect that it may have been heading to Triad Tower.
  • Hiroshi calls in some favors and gets into Masakado’s penthouse suite for a party they are having to ride out the quarantine. You party with the mob and find no sign of Mazlin, the creature or the doctor.
  • You receive a call from Mr. Book telling you to get on the case as the quarantine will be lifted in three hours. you call in a favor to have the quarantine extended for another twelve.
  • You make your way to Block 4 and find the janitor’s corpse in his apartment. After some further investigation you find some strange energy readings on the roof. You make your way up to investigate.
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Hunters Hunted
Session 3

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PCs (Players)

Apollo McCree (Nathan)
J. Robert Anderson (Craig)
Hiroshi Hardcastle (Drew)

NPCs

Agent Smith

Locations

Valles-New Shanghai
Little Shanghai
Block 4
Shanghai Center for Criminal Rehabilitation

Dates

April 16th, 10 AF

Encounters

6 Exhuman Predators

Rewards

1 Rez Point

Summary

  • Made your way to the roof of Block 4. Find a large fabber under construction and a number of forced growth pods producing Futura morphs.
  • You are attacked by a large number of powerful morphs that appear to be exhuman in nature. Things are getting dicey when out of nowhere a young girl opens one of the vent covers and beacons you to follow her. You escape through the ventilation shafts with the help of the Firewall Agent Smith who is in a neotenic morph. She reads you all in and tells you to locate the missing vehicle and that information about it is somewhere in this building. She will attempt to dismantle the fabber.
  • You make your way to the parking deck and persuade the parking attendant AI to give you information about the vehicle. It appears to be stopped at an intersection in the northeast ward, between Triad Tower, a national guard armory and the Shanghai Center for Criminal Rehabilitation (SCCR).
  • You initially decide to investigate the armory but some instinct of Robert Anderson’s tells him that the SCCR is where you need to go. You divert to the SCCR and after talking to the guards you find that something suspicious is going on. They act very strangely when you ask them about the last tow days. It appears that their memories have been tampered with.
  • You leave and make a plan to infiltrate the prison.
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The Cognite Conspiracy
Session 4

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PCs (Players)

Apollo McCree (Nathan)
J. Robert Anderson (Craig)
Hiroshi Hardcastle (Drew)
Valter Ahlstrom (JR)
Sundance (Charlie)
Butch (Aaron)

NPCs

Dr. Eldon Deckard
Mazlin Fay
Masakado
The Exhuman

Locations

Triad Restaurant
Shanghai Center for Criminal Rehabilitation

Dates

April 17th, 10 AF

Encounters

Encounter 1:

Cognite hit squad at the Triad meeting

Encounter 2:

Mazlin Fay
The Exhuman
Newly resleeved psi-epsilon asyncs

Rewards

2 Rez Points

+ 10 to i-Rep (firewall)
+ 5 to c-Rep (corporate) or g-Rep (criminal) (your choice)
-5 to c-Rep (corporate) or g-Rep (criminal) (the one you didn’t choose above)

Summary

  • Did the leg work and came up with a plan to infiltrate the SCCR
  • Met with Masakado, the triad underboss, to get information about the SCCR and were attacked by a Cognite hit squad.
  • Infiltrated the SCCR as maintenance crew and found a hidden entrance to a top secret Cognite lab doing research in the Watts-Macleod virus.
  • You find that the Exhuman and Mazlin Fay have attached Deckard to an interface and are using him to hack the system. They have resleeved a number of asyncs into futura morphs.
  • A firefight ensues between your team and the exhuman, Mazlin and the aynscs. One of the asyncs manages to escape. As Mazlin dies her body disassembles into a devourer nanoswarm that starts to consume the whole facility.
  • You egocast out with the cortical stacks of Deckard and Fay to a Firewall safehouse. You are greeted by Agent Smith on the other side.
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Some People Pick The Darndest Places To Start A Fight
Session 5

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PCs (Players)

J. Robert Anderson (Craig)
Hiroshi Hardcastle (Drew)
Valter Ahlstrom (JR)

NPCs

Agent Azura
Agent Schism
Agent Smith
Samual Cox
Mr. Book

Locations

Pirate’s Booty Game Land
Firewall Safehouse

Dates

April 18th, 10 AF

Encounters

No combat encounters

Rewards

50,000 credits per player for returning Mazlin Fay and Eldon Deckard to Mr. Book

Summary

  • After resleeving at the Firewall safehouse you meet with Agent Smith and are debriefed.
  • During debrief, Robert Anderson, clothed in a bloody, tattered officer’s uniform bursts into the safehouse. He is carrying the TiTAN artifact from Murph’s Morphs and has no recollection of how he got out of the SCCR or found the safehouse.
  • You set up the meeting with Mr. Book at the Pirate’s Booty to drop off the stacks of Fay and Deckard, but not before making a copy of Deckard’s. When you meet with Book you get your payday. He also has more work for you (see list of possible plot hooks below).

Plot Hooks

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